﻿
if (vehicle player != player) exitWith {hint localize "STR_OPTION_BAD_HEADBUG";};

titleCut [localize "STR_OPTION_HEADBUG","black faded", 0];

_pos = position player;
_dir = direction player;
_vehicle = "HMMWV" createVehicleLocal [0,0,0];
player setPos [0,0,2];
player moveincargo _vehicle;
waitUntil {vehicle player != player};
unassignVehicle player;
player action ["Eject",vehicle player];
waitUntil {vehicle player == player};
deleteVehicle _vehicle;
player setpos _pos;
player setDir _dir;

titleCut["", "BLACK in",2];
